Brawl Stars meta
The strongest Brawl Stars brawlers right now: win and pick rates from top players' recent battles – overall, ranked and Showdown.
Top brawlers over 7 days
| # | Brawler | Win rate | Use rate | Meta score |
|---|---|---|---|---|
| 1 | Vince | 60.3% | 1.39% | 7.3 |
| 2 | Mr. P | 60.6% | 1.16% | 7.2 |
| 3 | Lou | 59.8% | 1.22% | 7.0 |
| 4 | Edgar | 50.0% | 5.48% | 6.9 |
| 5 | Amber | 58.0% | 0.99% | 6.2 |
| 6 | Ash | 60.8% | 0.32% | 6.1 |
| 7 | Chester | 54.0% | 2.38% | 6.1 |
| 8 | Gale | 57.1% | 1.19% | 6.1 |
| 9 | Mandy | 50.4% | 3.69% | 5.8 |
| 10 | Piper | 52.0% | 2.89% | 5.8 |
| 11 | Griff | 52.8% | 2.14% | 5.5 |
| 12 | Rico | 50.2% | 3.39% | 5.5 |
| 13 | Starr Nova | 54.7% | 1.29% | 5.4 |
| 14 | El Primo | 53.1% | 1.76% | 5.3 |
| 15 | Gigi | 57.1% | 0.51% | 5.3 |
| 16 | Ollie | 59.9% | 0.17% | 5.3 |
| 17 | Brock | 50.1% | 2.94% | 5.2 |
| 18 | Cosmo | 57.6% | 0.37% | 5.2 |
| 19 | Melodie | 54.8% | 1.05% | 5.2 |
| 20 | Mina | 53.8% | 1.24% | 5.1 |
FAQ
What is the "meta score"?
BrawlDeck's own 0–10 score. Built from win rate (65%) and use rate (35%), each scaled within the current set of brawlers, period and mode. For the score itself, win rate isn't taken raw – it's a conservative estimate (Wilson interval): if a brawler was picked 3 times and won all 3, that's not treated as a 100% score, there's too little data. The table still shows the honest raw win rate – the adjustment only affects the meta score.
What do the ▲/▼ arrows next to the rank mean?
How many spots a brawler moved up (green ▲) or down (red ▼) in the meta over the past week – compared to its rank a week ago, not to the previously selected period. The rank is saved once a day as a small separate snapshot, so the comparison works even though battles older than a week are deleted. Only shown under “All modes” – with a specific mode selected the comparison wouldn't be fair.
Whose picks are counted?
Every participant of every collected battle – teammates and opponents alike, not only the players the site tracks. In trophy battles only if that player has 500+ trophies on the brawler (in the overall meta, per-map stats and matchups alike; in a matchup the opponent must pass it too). Ranked battles go into the Ranked category and also into per-map stats and matchups – all of them, with no threshold. Friendly, tournament and challenge battles are not counted. The battles themselves come from tracked players' histories, so the sample leans towards strong players – it's just broader.
Why only 500+ trophies on the brawler?
So the meta isn't skewed by brand-new players who just unlocked a brawler. Ranked battles (the Ranked category and ranked battles in per-map stats) have no such filter – they run on their own ladder, unrelated to brawler trophies.
Why isn’t Showdown part of “All modes”?
Showdown has no win or loss – only a placement. So instead of win rate we count the share of 1st places (in Duo, the team’s 1st place), which is always lower: one 1st place per 10 players or 5 teams. Mixing it with 3v3 wins would unfairly drag Showdown brawlers down in the overall table. That is why “All modes” under “Overall” means team battles, while Solo and Duo Showdown can be picked as separate mode buttons right there or in the “Showdown” tab.
What is the Gini coefficient?
A standard inequality measure (0 = every brawler is picked equally, 1 = almost everyone plays one brawler). Calculated from actual picks of brawlers with at least one game in the period.
- Pinball Dreams
- Out in the Open
- Sunny Soccer
- Hot Potato
- Layer Cake
- Hard Rock Mine
- Hideout
- Goldarm Gulch
- Belle's Rock
- Triple Dribble
- Flowing Springs
- Flaring Phoenix
- New Horizons
- Center Stage
- Dry Season
- Dueling Beetles
- Shooting Star
- Gem Fort
- Bridge Too Far
- Double Swoosh
- Kaboom Canyon
- Sneaky Fields
- Open Business
- Undermine
- Safe Zone
- Ring of Fire
- Parallel Plays
- Chivalry
- Bustling Business
- In Demand
- Pinhole Punt
- Think Ahead
- Match 1123581321
- Pincer Movement
- Passing Through
- Jungle Top
- Raging Ocean
- Opening Move
- Streets with No Name
- Front Tackle
- Stroke of Luck
- No Excuses
- Insane Streamer
- Reach for the Stars
- On the Lookout
- Mirage Arena
- Siberian Stand Off
- Don't Leaf Me
- Jedna
- Attrition
- Sectioned
- Stockpile Stadium
- Tread Carefully
- Brawler's Rift
- Brawlerverse
- Quintillion
- In the Liminal
- Slippery Showdown
- Ravenous Rapids
- The Emptiness Machine
- Hee Hee
- Big Battle Basin
- Deathcap Trap
- Nullscapes
- Cabin Fever
- Net Presence
- Dungeon Train
- Triple Threat
- Arabesque
- Emotional Detachment
- Knockout Grounds
- Eye of the Beholder
- Silver Highlands
- WALKING ON HOT SAND
- Alchemy
- Time Flies
- Bottom Two
- The Smackdome
- Pocket Pass
- Crimson Divide
- Endothermic Shift
- Triple-Double
- Crescendo
- Ball Hog
- New Perspective
- Palette Hangout
- Backyard Bowl
- Deep End
- Survival of the Meanest
- Turnover
- Healthy Middle Ground
- Beach Ball
- Journey of a Thousand Steps
- Unhappy Arena
- Bouncy Bowl
- Please Remain Standing
- Skull Creek
- Rastermind
- Don't turn around
- H for...
- Double Decker
- Open Zone
- Choral Chambers
- Slippery Slap
- Super Beach
- Treasure Island
- Deathmatch
- Below Zero
- Subway Turfers
- Super Center
- Catacombs
- Party for You
- Serpentshrine Island
- Alley Oop
- Mirages of Madness
- Pit Stop
- Public Transport
- Arena of Glory
- Crystal Arcade
- Goalmouth Scramble
- Grass Knot
- Rustic Arcade
- Sound Waves
- Cobblestone Swamp
- Feast or Famine
- Four Levels
- Fox in the Box
- Kaiju Lake
- Reversal
- Cavern Churn
- Cloud Kitchen
- Crossing the Coast
- Extreme Nonchalance
- Frostbite Rink
- Kickoff Coliseum
- Mill & Chill
- Starr Garden
- Call of the Water
- Cool Box
- Hyperspace
- Konnakol
- Wall Hugging